Reflections on social media, technology, science, and video games.

Violet Kurtz

Same Blog, New Host

Good news! I am now officially off of neocities and am running on a proper server and hosting provider! If you subscribe to the Atom feed, be sure to update it to point here. As for the blog, we're now found at our own url…

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Violet Kurtz

Chasing Elysium - Devlog #004

I made more progress than expected this week, despite recovering from my bike crash! Unfortunately none of it is in a state where it can be tested yet. I implemented the movement code for the player while they're in combat! The player has three movement…

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Violet Kurtz

Chasing Elysium - Devlog #003

This is a day late cause I crashed my bike a couple days ago! I'm resting and healing, but this coming week I probably won't get much done. I got the rough (and I mean rough) draft of the first part of the opening cutscene done.

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Violet Kurtz

Chasing Elysium Devlog #002

Second week of Trying Very Hard To Actually Commit To Making This Game. So what did I do this week? I know roughly how I want the combat system to work and made some notes - stats, calculations, rough implementation outline, etc. I'll start implementing…

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Violet Kurtz

Monthly Update - August 2025

Hey all! Welcome to my monthly update covering my Let's Plays and other projects, cross-posted to my personal blog and to my Patreon. Read on to see what I've been up to! First up is the progress on my Let's Plays which are posted to…

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